Exploding Kittens Game Review : Fun Game For Family

Exploding Kittens is a fun game that can be played with the whole family (Depending on which deck you use) or with your friends at game night. Its super easy to learn, it took us around 5 minutes and 10 minutes to explain everything to the kids.

You have two different decks. The Exploding Kittens: Original Edition (Kid Friendly) & The Exploding Kittens: NSFW Edition (Explicit Content). The difference between the decks is the NSFW version of the game contains the full version of Exploding Kittens, but the artwork on each card has been replaced with content too horrible/amazing to be used in the original Exploding Kittens Game.

Each deck can play 2-5 players. The game usually lasts between 15-25 minutes depending on the strategic use of cards. Read More

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Mass Effect 2 Review

Why? Why are you reading this review? The time that you spend reading this page is valuable time that could be spent playing Mass Effect 2. It’s that good. Seriously. (Doubly so if you’ve played the original) Everything you need to know about Bioware’s sequel can be summed up as so. Buy this game. If need be purchase the Xbox 360, to do so.

Games such as this are a rarity in the industry and it was evident that Edmonton’s Bioware was onto something when it delivered the predecessor back in 2007. Although the franchise doesn’t have the brand power that other s do, such as the Halo series, Metal Gear, or Mario, it makes its stand as the only game with heart.

Yes, I said it,…Heart. And before all sorts of preconceptions are made and you write Mass Effect 2 off as a touchy-feely space drama, know this; You, dear reader, are the hero of this game. Let me explain. Read More

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Rediscovering Ultima Online’s Lost Gameplay Mechanics

Back in the 90s, Ultima Online was the defining MMORPG and a sign of good things to come in the genre. However no game has quite divided gamers like UO did with it’s original ruleset back in 1998 – there’s even a wikipedia page dedicated solely to Criticism of Ultima Online.

Subsequently in 1999, Everquest came along, and presumably armed with customer surveys from a portion of UO’s raging populace, began to take MMORPGs in a different direction. Things were never quite the same again for UO. So what happened to the original gameplay mechanics.. and more importantly what have we lost with them?

Before I go any further please excuse my white neon hair in the screenshot above, and yes those are phoenix armor gloves, I also had the helmet and chestpiece before having them stolen, but that’s another story – such is the world of Ultima Online! Read More

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Hacking the Silent Hill Demo: The Version We Didn’t See

One of my greatest gaming memories recently was hacking the original Silent Hill demo apart. A demo often contains unfinished and unrefined content not meant to be seen by anyone.

Due to my hacking efforts I was privileged enough to see material that no-one had seen for around 16 years – and which no-one had seen, ever, outside of the development team – simply an amazing experience for such a classic game. I turned this content into two videos and an article which you can see below.

Working on this project for three days (almost non-stop other than sleep) with the game’s soundtrack blaring out definitely had a HUGE temporary psychological effect on me. Listen to Silent Hill’s Dead End on repeat while reading this article and you’ll know how I feel! I could of turned the volume off, but honestly, keeping it on kept me in the game world and made this project possible. Read More

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Amor Fati Art Prints

An RPG currently in development using Unreal Engine. More to be announced soon and you can find it in our homepage.

“Amor Fati” is a Latin phrase for “Love of Fate”

It is a philosophy in which one sees everything that happens in one’s life, including suffering and loss, as good. One feels that everything that happens is destiny’s way of reaching its ultimate purpose, and so should be considered good. It is an acceptance of the events that occur in one’s life. Read More

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Final Fantasy VII: Time Guardian

Final Fantasy VII: Time Guardian was designed as an open-world sequel project to the original Final Fantasy VII.

More info will be announced at homepage

Working on original PS1 hardware it takes the original world of FF7 and adds a fully fuctional day and night system, shops that open and close, crafting of weapons/armor/materia, resource mining, house ownership, repeatable quests, character zapping/teams and a faction/karma system. Read More

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